Project Image

Unity

PigeonPummel

A game made for Ludum Dare 56 gamejam.

PigeonPummel

Used Technologies: Unity, Gimp

My responsibilites: Design, UI, Implementation of some mechanics

About

Context

PigeonPummel was created as a gamejam entry for the Ludum Dare 56 by me and Zdeněk Doležal. We wanted to try out what making a game for a gamejam is like and we came up with this.

The Idea

The theme for Ludum Dare 56 was "Tiny Creatures" and we had multiple ideas for what our game could be. After a while we decided that it will be a pigeon flying in a city trying to "hit" targets.

The Result

Media

PigeonPummel screen 1 PigeonPummel screen 2